Tank Simulator - Update # 1


Hey guys! I thought it would be nice to bring you a lot of updates on how the game is going so far, every new thing or every topic that is important to address will be posted here.

Well, continuing my previous post, I tried every possible way to get rid of the glitches, but apparently it's impossible. All I've gotten so far is soften the glitches. I did it taking all the unnecessary animations out of the game, which is really a shame.

I love to do animations, I really like it! I wanted to make TS (Tank Simulator) as "alive" as possible, in this new version I added several animations, they were very simple things but they were things that made the game smoother and more beautiful. Unfortunately I had to take most of these animations to soften the glitches.

I really don't know what's going on, Construct 2 (the program I use to make my games) is behaving in a very strange way lately, it seems like there's something... Inside... I don't know... Maybe I Just imagining things. When I finish TS I will probably switch to Clickteam, which is a much better and more advanced tool than Construct 2.

My internet is not good yet, but it's better than last time. Maybe soon I will be able to publish the new version of TS without the connection breaking all the time!

I redid the game loading screen. Yes there was a loading screen and you didn't even notice, hehe... The Construct 2 loading screen apparently loads the entire project before you get into the game. I redid the loading system just to make sure the game was being fully loaded.

That's all for now! If my internet gets better, I'll be here with the new version of the game, see you soon!

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